Games

AI-built sci-fi FPS with giant boss battles in 24 hours

After quitting an 11-year corporate career, S built SOL: The Last Imperium, an original sci-fi FPS with guns, vehicles and giant bosses, using Tripo, Opus 5.5 and Blender for all assets and code.

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Tripo tripo3d.ai (affiliate link), Opus 5.5, Blender, Three.js
Posted
S@Rubzem

I quit my 11-year corporate career to make games with AI. I built the world’s first AAA-quality sci-fi FPS game with AI in 24h. On my laptop. While traveling.

A giant company in the game industry contacted me after my last AI game went viral with 3M+ Views. They want to feature a game i make with AI in their million-dollar booth at Gamescom and help me release it worldwide across platforms.

So here I present my own original IP: SOL: The Last Imperium.

→ Fast first-person combat with epic guns, grenades, and melee
→ Drive, fly, and fight across massive battlefields
→ Giant boss battles against walkers, titans, and a Leviathan

Graphics, gameplay, concept art, music, sound effects and animation. All made with AI, entirely vibe coded. Built on Three.js.

This would not have been possible without @tripoai. I create world class 3D models of characters, vehicles and monuments in Tripo, then let Opus 5.5 jam with Blender to bring AAA-quality to the 3D models. Absolute game changer.

Now it feels like I have an entire $100M game studio on my laptop.

The future is here. Go after your dreams and start creating, now is the time!

Dropping some AI game dev sauce in the comments!

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