Games

A walkable 5 km forest built with GPT-6 Astra in Unreal Engine 5

The creator prototyped a 100 m forest patch in Unreal Engine 5, wrote forest rules in C++ with GPT-6 Astra, then scaled the same rules to a 5 km walkable forest with streams, a pond and tree climbing.

View on X
439likes
37reposts
484saves
21Kviews
Made with
Gpt-6 Astra, Unreal Engine 5
Posted
rewind@rewind02

walkable 5 km forest in Unreal Engine 5 with Gpt-6 Astra + C++..

the trick is prototyping small and scaling up. here’s the workflow:

- step 1: have astra prototype a 100m x 100m patch of forest first
- step 2: write the forest rules in c++: tree spacing, paths, streams, rocks, grass density
- step 3: add the details: stream beds with river stones, fallen logs, ferns, a pond, a bench
- step 4: walk it with the default unreal mannequin and fix anything that looks off up close
- step 5: once the 100m patch feels right, expand the same rules to 5km x 5km
- step 6: let unreal’s built-in lighting do the heavy lifting: sun through the trees, shade, time of day
- step 7: add movement like tree climbing, then test it from every angle

if the small patch looks fake, the big one will look fake 2,500 times over (dev: awasemiso+)

View on X
Still from the video

More in Games