Art, video & music

Realistic humans with Gaussian Splatting for game characters

VoxelKei used Gaussian Splatting and AI to create realistic, natural human characters for a game they are imagining, reaching a quality level they are happy with. The post shows the latest results.

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Gaussian Splatting
Posted
VoxelKei@VoxelKei

Gaussian Splattingで出来るだけリアルで自然な人間を表現すべくAIを駆使しつつ試行錯誤しているのだけど、だいぶいい感じのクオリティで出せるようになってきた。なおこの人たちは今僕が妄想してるゲームの登場人物たちです。

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Still from the video

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