Art, video & music

Claude Code built a 1,000,000-zombie GPU crowd simulation in one session

Maksym used Claude Code and the Vork engine to create a real-time simulation of one million zombies with individual steering, crowd avoidance, and ragdoll flight. The 12-second 1080p clip rendered in 21 minutes on one RTX 5090.

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Made with
Claude Code, Vork
Role
Ex-Coinbase staff engineer
Posted
maksym@initcore

Took vork for a spin. Claude Code built this in one session:

1,000,000 zombies, each with its own GPU-simulated steering, crowd avoidance and ragdoll flight. Bullet time from a sim clock written into the shader.

12 s at 1080p, rendered in 21 min on one RTX 5090.

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Still from the video

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