Took vork for a spin. Claude Code built this in one session:
1,000,000 zombies, each with its own GPU-simulated steering, crowd avoidance and ragdoll flight. Bullet time from a sim clock written into the shader.
12 s at 1080p, rendered in 21 min on one RTX 5090.
Art, video & music
Claude Code built a 1,000,000-zombie GPU crowd simulation in one session
Maksym used Claude Code and the Vork engine to create a real-time simulation of one million zombies with individual steering, crowd avoidance, and ragdoll flight. The 12-second 1080p clip rendered in 21 minutes on one RTX 5090.
293likes
15reposts
211saves
17Kviews
- Made with
- Claude Code, Vork
- Role
- Ex-Coinbase staff engineer
- Posted







