Been trying to up the level of quality in animation in my game prototype, so been getting Claude to teach me & find references.
I asked Claude to make an animation editor where we could iterate on the jump, I'm really happy with how it came out.
Here's a side-by-side video
Games
A custom animation editor for polishing a game prototype's jump
Claude found references and coached the author on animation quality, then built an editor for iterating on the jump. A side-by-side video shows the result.
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