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3D FPS hand animation from scratch via Blender MCP

Max used Tripo for the mesh, Claude Opus for the pose, and Omni 1.1 for a video reference to animate 3D FPS hands in Blender MCP. It took over an hour and 22% of weekly quota, but the motion worked.

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Made with
Tripo, Claude Opus, Blender MCP, Omni 1.1
Posted
Max@maxt3chno

Animating 3D FPS hands is a nightmare for AI

cooked this animation from scratch via Blender MCP:

1. Made the mesh on Tripo
2. Showed Opus a grip reference and it nailed the pose
3. Asked it to render a ref in Blender with the posed hands + pistol
4. Generated a video animation ref in Omni 1.1
5. Let Opus recreate that motion in Blender

YES it’s still slow, over 1 hour
YES it’s still expensive, 22% of weekly quota
YES a human could do better
YES you can use free alternatives

BUT a year ago this was impossible, in another year it’ll be 10x better and way cheaper

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Still from the video

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