Games

Doom at playable speed on a RISC-V emulator inside a VRChat shader

Left in a loop for 2 days to optimise an emulator written in a fragment shader, Opus 5.5 got it to a working window manager, Doom at playable speeds and an emulated GPU with OpenGL 1.x.

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Made with
Claude Opus 5.5, VRChat
Role
Chief Scientist, ZibraAI
Posted
Mykhailo Moroz@Michael_Moroz_

Its insane what AI can do nowadays, I've let Opus 5.5 in a loop for 2 days optimize a RISC-V emulator written in a fragment shader running in VRChat and it got to a working window manager, Doom running at playable speeds, and a an emulated GPU with OpenGL 1.x

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Still from the video

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