Claude Opus 5.5 built a fully working 1857 Napoleon load field cannon in 3D 🤯
And no, no Blender, no 3D assets, no textures. Just procedural Three.js WebGPU and TSL shaders for everything.
Also those technical drawings are live orthographic renders of that same model, so you can actually see how elevation, pressure, trajectory and firing change in real time.
This is where AI is making learning ridiculously easy. Instead of just reading what a field cannon was, how it worked, you can now generate it, interact with it and understand it visually.
Future of learning is going to be super duper crazy.
Art, video & music
An 1857 Napoleon cannon in procedural 3D, with live technical drawings
Opus 5.5 built it with procedural three.js WebGPU and TSL shaders only, with no Blender, assets or textures. The drawings are orthographic renders of the same model, showing elevation, pressure, trajectory and firing change in real time.
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- Made with
- Claude Opus 5.5, three.js, WebGPU, TSL
- Role
- Software developer and design engineer
- Links
- cannon.wasmer.app
- Posted








