Games

A three.js game under 2 MB, then its trailer rebuilt in Blender

Meng To, founder of Design+Code, had GPT-6 Astra build the game with rocks, trees, monuments and characters all as procedural code, then recreate every scene in Blender for a trailer. UI icons and ornaments came from GPT Image 2 as transparent PNGs; it needed little steering.

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Founder of Design+Code
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Meng To@MengTo

Astra built this three.js game with gorgeous graphics, then recreated every scene in Blender and made the trailer too.

It feels like a massive upgrade from Sol for 3D graphics and front-end design. The UI feels way more polished and less like AI slop.

The rocks, trees, monuments, and characters are all procedural code, keeping the game under 2 MB before the image and music assets.

The level of autonomy is unbelievable. It needed very little steering, though I still had to keep pushing it to work harder on the details.

The UI icons, buttons, and ornaments were made as transparent PNGs with GPT Image 2.

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Still from the video

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