Games

A playable game level built from a sketch with free AI tools

Stefan Vaskevich filmed the whole process of taking a rough sketch to a playable game location, mixing AI tools with hand work and using only free tools. The 31-minute walkthrough keeps every step, including the small fixes that would normally be cut.

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Stefan 3D AI@Stefan_3D_AI

You're not surprised that AI can make a 3D model anymore. Props, characters, we've all seen it.

A whole game level though. That's still a different question.

And the answer is the balance. AI tools on one side, skilled hands on the other. Get it right and the gap between a rough sketch and a playable location gets very short. FREE tools only, as you like it.

So I built one and filmed all of it. The full workflow, every step, all the small stuff I'd normally cut.

31 minutes👇

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Still from the video

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