Opus 5.5 spent 3 days building this game world.
Unreal Engine. Blender for assets. Tripo AI character gen.
No wonder Epic Games is pushing for "maximum AI acceleration"
Games
A game world built by Opus 5.5 over three days in Unreal Engine
Shikhar used Opus 5.5 for three days to build a large game world in Unreal Engine, with Blender for assets and Tripo AI for character generation. The result is a detailed, explorable environment that would have been impossible a year ago.
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