full runthrough of the boss fight in my game, this is all running in the BROWSER which feels crazy to say!
tech stack:
→ @fal for generated assets
→ @threejs for rendering
→ Blender + Mixamo for rigging and animations
→ @suno for music and SFX
→ GPT-6-Astra for development
Games
A full boss fight with rigged characters, running in the browser
Blendi, previously an engineer at fal, shows a 98-second runthrough of the boss fight in their game. Assets come from fal, rendering is three.js, rigging and animation were done in Blender and Mixamo, music and sound effects are from Suno, and GPT-6 Astra handled development.
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- Made with
- fal, three.js, Blender, Mixamo, Suno, GPT-6 Astra
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