I asked Opus 5.5 to explain gravitational lensing by building an interactive black hole lab
One prompt for the first version, then a dynamic workflow to polish it for three rounds while I slept. This is what I woke up to: 5h 28m end to end, $90 at API prices
t.co/BE1xui93rF
Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up
Each round ran 3 agents. Two reviewers each picked 9 to 10 issues and ranked them P0, P1, P2. The third one fixed them.
Round 1: 3D materials and lighting + UI and type
Round 2: camera motion and interaction + science-communication design
Round 3: a design director deciding whether it ships + visual QA and performance
Every P0 got fixed, the rest only if worth it. When the two reviewers disagreed, it picked one and wrote down why. It backed up before each round, checked screenshots after, and rolled back anything it couldn't fix.
Learning
A black hole lab that shows gravitational lensing as you drag it
Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up. Opus 5.5 built it from one prompt, then three overnight rounds of reviewer and fixer agents polished it: 5 h 28 min, $90 at API prices.
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- Made with
- Claude Opus 5.5
- Links
- blackhole.voxyz.ai
- Posted









